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java.lang.Objectjcuda.runtime.textureReference
public class textureReference
Java port of a textureReference.
Most comments are taken from the CUDA reference manual or CUDA
programming guide.
| Field Summary | |
|---|---|
int[] |
addressMode
Specifies the addressing mode, that is how out-of-range texture coordinates are handled. |
int |
filterMode
Specifies the filtering mode, that is how the value returned when fetching the texture is computed based on the input texture coordinates. |
int |
normalized
Specifies whether texture coordinates are normalized or not. |
| Constructor Summary | |
|---|---|
textureReference()
Creates a new, uninitialized textureReference |
|
| Method Summary | |
|---|---|
java.lang.String |
toString()
Returns a String representation of this object. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public int normalized
public int filterMode
cudaTextureFilterModepublic int[] addressMode
cudaTextureAddressMode| Constructor Detail |
|---|
public textureReference()
| Method Detail |
|---|
public java.lang.String toString()
toString in class java.lang.Object
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