Uses of Class
jcuda.runtime.cudaGraphicsResource

Packages that use cudaGraphicsResource
jcuda.runtime Contains the classes related to the JCuda runtime API. 
 

Uses of cudaGraphicsResource in jcuda.runtime
 

Methods in jcuda.runtime with parameters of type cudaGraphicsResource
static int JCuda.cudaGraphicsGLRegisterBuffer(cudaGraphicsResource resource, int buffer, int Flags)
          Registers the buffer object specified by buffer for access by CUDA.
static int JCuda.cudaGraphicsGLRegisterImage(cudaGraphicsResource resource, int image, int target, int Flags)
          Registers the texture or renderbuffer object specified by image for access by CUDA. target must match the type of the object.
static int JCuda.cudaGraphicsMapResources(int count, cudaGraphicsResource[] resources, cudaStream_t stream)
          Maps the count graphics resources in resources for access by CUDA.
static int JCuda.cudaGraphicsResourceGetMappedPointer(Pointer devPtr, long[] size, cudaGraphicsResource resource)
          Returns in *devPtr a pointer through which the mapped graphics resource resource may be accessed.
static int JCuda.cudaGraphicsResourceSetMapFlags(cudaGraphicsResource resource, int flags)
          Set flags for mapping the graphics resource resource.
static int JCuda.cudaGraphicsSubResourceGetMappedArray(cudaArray arrayPtr, cudaGraphicsResource resource, int arrayIndex, int mipLevel)
          Returns in *array an array through which the subresource of the mapped graphics resource resource which corresponds to array index arrayIndex and mipmap level mipLevel may be accessed.
static int JCuda.cudaGraphicsUnmapResources(int count, cudaGraphicsResource[] resources, cudaStream_t stream)
          Unmaps the count graphics resources in resources.
static int JCuda.cudaGraphicsUnregisterResource(cudaGraphicsResource resource)
          Unregisters the graphics resource resource so it is not accessible by CUDA unless registered again.